![]() ![]() Likewise, this prospecting will seek out unsent certificates and transfers of corporate rights to third parties such as directors, decurions or chairman of the board. To this end they will search for such paperwork as business contracts, licenses, inspection findings, debt securities, unrenewed title files and statutory documents. ![]() They will scour the archives for any dirty hold that can be gained over the victim. Raiders will exploit loopholes and insecurities in paperwork, preparing carefully in diligent silence before the decisive push. Sometimes there will even be manipulation of legal documents in company archives, at rare occassions employing highly costly assassins and espionage mercenaries who will break and enter guilder headquarters and burgohalls at their utmost peril. The groundwork for a raid scheme is often laid through shady dealings, the malevolent insertion of fine print in written deals, unreliable business partnerships and infiltration of enterprises. Most cannot afford such a protracted legal battle, especially since court cases can stretch into multi-generational clashes fought over centuries by the descendants of both parties and the replacements of long-dead jurists. The aim of the corporate raiders is to seize control of the lucrative assets, and extract revenue from the seized property with which to fend off juridical counter-claims by dispossessed former owners and stakeholders, who cannot feed the lawyers' meatgrinder with their stolen facilities and thus have to instead burn through savings at a rapid pace if they want to stay in the court at all. Raider attacks on corporate entities often involve the active participation of policiary forces, Administratum personnel and government agencies, all working under the influence of bribes and the pretense of crimes afoot in the company in question.Įnterprises that run the risk of becoming objects of raider seizure will usually possess large real estate objects, lucrative intellectual property (on those worlds and voidholms where that concept is even acknowledged legally and carries pecuniary weight, that is) and any form of business that brings a stable income. ![]() Raider seizure tend to be especially prevalent on planets, continents and voidholms which sport a frequent turnover of high-ranking officials due to instability at higher levels, as well as a dishonest business culture and widespread corruption within Imperial Adepta and planetary or voidholm governing organs, including law enforcement agencies and courts. This is a dreaded scourge of guilders, manufactoria owners, slumlords, voidtraders, latifundia masters and other businessfolk, which entails illegal seizure of real estate, corporate rights, vessels and facilities, with the aid of public authorities. This disdain for tradesmen and speculators without noble pedigree, coupled with a spiteful envy inherent in the human soul, remains an important ingredient in the dysfunctional convergence of factors that produce a peculiar Imperial phenomenon most commonly known as raider seizure. It is, after all, better to look to the saints and martyrs for higher examples on how to live one's life, and rather pray for miracles and deliverance from our lord and master on Holy Terra, than to sully a mind meant for humble worship with the ceaseless pursuit of selfish gain. This they ought to, or else their souls will face the damning hellfire. Similar ways of thinking are prevalent across large swathes of the Imperium of Man, for what value does moneygrubbing tradesfolk and entrepreneurs really add? Any success of theirs is solely attained by the grace and benevolence of the ascended Emperor of Mankind, and the marketbrokers of the corpus and collegia ought to repent of their devious ways by vigorous self-flagellation and through the purchasing of indulgences and gifting up of generous donations to the Adeptus Ministorum. Elsewhere during this archaic epoch, beliefs held that it was harder for a merchant to enter paradise, than it was for a camel to pass through the eye of a needle. In a distant age of decay, in a depraved time beyond hope, the sins of deceit, theft and greed flourish among a ruinscape of crushed dreams.Ĭertain ancient civilizations during the Age of Terra regarded traders and merchants as little better than parasites, buying and selling the produce of others for profit, and therefore their caste was lowly even though their coffers might be full.
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